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Chapter 5: Skill Dependencies

Chapter 5: Skill Dependencies

Your skills and abilities are not independent of each other. Raising your base abilities will have a profound impact on the rest of your skill set. As such, if you plan ahead, you can save IPs by strategically raising those base abilities that will then propagate advances to many skills that you'd like to raise. To spend your IPs as efficiently as possible, refer to the following table whenever you level up.

Abilities

Skill Strength Agility Stamina Int. Sense Psychic
Strength

-

-

-

-

-

-

Agility

-

-

-

-

-

-

Stamina

-

-

-

-

-

-

Intelligence

-

-

-

-

-

-

Sense

-

-

-

-

-

-

Psychic

-

-

-

-

-

-

Body Dev

-

-

100%

-

-

-

Nano Pool

-

-

10%

10%

20%

70%

Body

Skill Strength Agility Stamina Int. Sense Psychic
Mart. Arts

50%

-

-

-

30%

-

Brawling

60%

-

40%

-

-

-

Dimach

-

-

-

-

80%

20%

Riposte

-

50%

-

-

50%

-

Adventuring

20%

50%

30%

-

-

-

Swimming

20%

20%

60%

-

-

-

Melee

Skill Strength Agility Stamina Int. Sense Psychic
1H Blunt

50%

10%

40%

-

-

-

1H Edged

30%

40%

30%

-

-

-

Piercing

20%

50%

30%

-

-

-

2H Blunt

50%

-

50%

-

-

-

2H Edged

60%

-

40%

-

-

-

Melee Energy

-

-

30%

30%

30%

10%

Parry

50%

20%

-

-

30%

-

Sneak Attack

-

60%

-

20%

20%

-

Multi Melee

30%

60%

10%

-

-

-

Fast Attack

-

60%

-

-

40%

-

Thrown

Skill Strength Agility Stamina Int. Sense Psychic
Sharp Obj

20%

60%

-

-

20%

-

Grenade

-

40%

-

20%

40%

-

Heavy Wpns

40%

60%

-

-

-

-

Ranged

Skill Strength Agility Stamina Int. Sense Psychic
Bow

20%

40%

-

-

40%

-

Pistol

-

60%

-

-

40%

-

Ass. Rifle

10%

30%

40%

-

20%

-

MG/SMG

30%

30%

30%

-

10%

-

Shotgun

40%

60%

-

-

-

-

Rifle

-

60%

-

-

40%

-

Ranged En.

-

-

-

20%

40%

40%

Fling Shot

-

100%

-

-

-

-

Aimed Shot

-

-

-

-

100%

-

Burst

30%

50%

20%

-

-

-

Full Auto

60%

-

40%

-

-

-

Bow Spl Atk

10%

50%

-

-

40%

-

Multiranged

-

60%

-

40%

-

-

Speed

Skill Strength Agility Stamina Int. Sense Psychic
Melee Int.

-

10%

-

10%

60%

20%

Ranged Int.

-

10%

-

10%

60%

20%

Phys Int.

-

10%

-

10%

60%

20%

NanoC Int

-

40%

-

-

60%

-

Dodge Rng

-

50%

-

20%

30%

-

Evade ClsC

-

50%

-

20%

30%

-

Duck Expl

-

50%

-

20%

30%

-

Nano Resist

-

-

-

20%

-

80%

Run Speed

20%

40%

40%

-

-

-

Trade/Repair

Skill Strength Agility Stamina Int. Sense Psychic
Mech Eng

-

50%

-

50%

-

-

Elec Eng

-

30%

20%

50%

-

-

Quantum FT

-

-

-

50%

-

50%

Weapon Smt

50%

-

-

50%

-

-

Pharma Tech

-

20%

-

80%

-

-

Nano Prog

-

-

-

100%

-

-

Comp Lit

-

-

-

100%

-

-

Psych

-

-

-

50%

-

-

Chem

-

-

50%

50%

-

-

Tutoring

-

-

-

70%

20%

10%

Nano/Aiding

Skill Strength Agility Stamina Int. Sense Psychic
Matt Met

-

-

-

80%

-

20%

Bio Met

-

-

-

80%

-

20%

Psycho Mod

-

-

-

80%

20%

-

Matt Crea

-

-

20%

80%

-

-

Time/Space

-

20%

-

80%

-

-

Sens Impr

20%

-

-

80%

-

-

First Aid

-

30%

-

30%

40%

-

Treatment

-

30%

-

50%

20%

-

Spying

Skill Strength Agility Stamina Int. Sense Psychic
Concealment

-

30%

-

-

70%

-

Break/Enter

-

40%

-

-

30%

30%

Disarm Traps

-

30%

-

20%

60%

-

Perception

-

-

-

30%

70%

-

Navigation

Skill Strength Agility Stamina Int. Sense Psychic
Vehicle Air

-

20%

-

20%

60%

-

Vehicle Grd

-

20%

-

20%

60%

-

Vehicle Hyd

-

20%

-

20%

60%

-

Map Nav

-

-

-

40%

50%

10%